60 To Escape · Escape Room · Gurnee, IL · Private Room · Reviews

Containment @ 60 To Escape (Gurnee, IL)

Date played: Saturday, December 28, 2019
Number of players: 4
Max number of players possible for this room: 8
Public or private game: Private
Outcome: Escaped

I’ll skip the first impressions, since we had been to this location several times before. 🙂

The story for this room on the website is as follows:

A Top Secret government facility has mysteriously lost power and you are the only ones qualified to fix it. The generators are running but everyone in the facility is dead. It is going to be up to you to restore power before the generators die. If they do, whatever is contained here with be released into the world and the generators won’t be the only thing dying today…
Note: Containment does feature low lighting levels and may not be appropriate for players who are sensitive to darkness or low lighting.

Game Play
First of all, this game comes with a low lighting warning, as seen above. I think 60 To Escape handles this perfectly. I am someone who would have more difficulty than others seeing in the dark, so I appreciated the heads up, but also, the light was a GOOD low level. It added ambience, it fit the story, and it was still definitely possible to see. We did have flashlights and we needed them to see details, but it wasn’t so dark that you couldn’t see in general. Well done.

I would say virus/pandemic/outbreak storylines are not my favorite type of room because I get grossed out by fake blood, fake dead bodies, etc, but I can do them. I still don’t like to be the one to touch things most of the time though. I’d say this room had enough other things to do that if you’re like me and you’re with at least a few other people, you’d be fine. The rooms were well designed and decorated to match the theme.

I thought the room in general was good. There were definitely puzzles we needed help on, and to me it felt like we needed too much help overall, but our Game Master was surprised when I mentioned that at the end. Maybe I’m being too hard on us, and maybe most or all groups need that much help, but it seemed like we had to keep asking for a nudge. I think an escape room is most enjoyable when the puzzles can spark you into knowing what goes together and what to do next, and if you have to keep stopping, there’s no momentum and it’s not quite as enjoyable. The puzzles weren’t impossible or anything, so maybe we were just having an off day, but I would certainly not recommend this room for beginners.

We escaped with about 1:20 left on the clock, which was great.

Final Touches
Our GM was very nice and open to answering our questions, but I don’t think we had any (which is a good sign for a room.) We took our picture and then we were ready for our next room (continued in the next post!)

In conclusion…

Play This Room If…
-You have a group of at least 4 people (I think 4-6 would be good, but even 8 would be ok)
-You don’t mind a more low-tech room
-You’re into outbreak themes

Skip This Room If…
-You are new or still fairly new to escape rooms
-You only have time for one room at 60 To Escape (I recommend Hidden Temple instead)

-You are easily grossed out by blood, dead bodies, etc.

Overall rating: 3.5 out of 5

Company website: http://www.62escape.com

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