Chicago · Escape Room · Fox In A Box · Private Room · Reviews

The Lab @ Fox In A Box Chicago

Date played:  Saturday, March 10, 2018
Number of players:  4
Max number of players possible for this room: 6
Public or private game:  Private
Outcome:  Escaped

Note: Fox In A Box restricts this game to people 15 years old or older, even when accompanied by an adult.

We played this room immediately after playing The Bank, so I will skip ahead to only the sections about this particular game. You can read my post about The Bank here.

Before entering the room, we were all given lab coats to wear. It added to the experience in a fun and simple way, and gave us all pockets to hold our locks/keys/clues! (I wonder how often Game Masters need to search the pockets of these coats for things players accidentally leave inside…)

The story for this room on the FIAB website is as follows:

“A lethal, man-made virus is turning healthy people into bloodthirsty, emotionless creatures. Spread through a single bite, the virus has infected most of the planet and humankind is at the brink of extinction. Only a few people have managed to elude infection. Among them is a team of brilliant Russian scientists trying to create a cure, but recently all contact with their laboratory was lost. No one knows what happened for certain, but the worst is feared. Your team comprises the world’s last remaining sane and lucid technicians. Your assignment, if you accept, is to travel to The Lab and complete the antidote. It’s a race against time; “zombies” are quickly closing in.  (please note: there are no zombies actually in the room with you.)”

Game Play
The hint system in this room is the same as it is for The Bank, which you can read about by clicking the link at the beginning of this post.

There were definitely some cool puzzles that made it feel like we were really scientists in a lab, and I appreciated that. I also like any escape room that has multiple rooms better right off the bat, so that was a plus. The things that we struggled with were all our own fault, so I would say the puzzles were well-designed and that the game can run smoothly.

The one downside I felt this room had was the decor. I suppose a lab that has been isolated and has possibly had zombies inside it wouldn’t be pristine, but it felt kind of icky inside to me. There was fake blood on the walls and that was fine, since I knew I wouldn’t have to touch it, but I also felt like I didn’t want to touch much else either. It made searching around difficult because I didn’t like the gross feeling of the items in the room. That could just be chalked up to this theme not being the right fit for me, but by comparison, a prison scenario is also by nature somewhat rundown and dirty, and I didn’t feel that way when I played their prison game at all. So who knows.

I also felt like the decor was a little too simplistic, like the theme was chosen as a way to save money on decorating (similar to my feelings about wild west themes.) I guess I haven’t been inside many science labs in real life, but I would hope for them to be more than a white room with some equipment inside. I just felt like we were in a plain room with a few pieces of furniture and equipment and fake blood on the walls. Maybe more lab counters would have sold the setting, or maybe I’m just being too picky. They did have a fake cadaver in the room, after all!

I did like the TV monitor in the room that was supposed to be showing the exterior of our lab room. As time went on it looked like a zombie was creeping up on us, which was a nice touch. I kind of wish they took that even further and somehow had things happening right outside our door, and I’m not even someone who seeks out scary themes. Either way, it was a fun extra element to add to the room.

Final Touches
When we were ready to leave the facility, the staff at the front desk gave us a sort of punch card. There were four boxes on it, one for each of their games, and once you played all the games and received a stamp for each, you could receive a free t-shirt or mug. Our cards had stamps for The Bank and The Lab on them. I told the front desk staff that we had been there in August and had played The Cell, and asked if we could receive a stamp for that if we showed them our email confirmation/receipt. They told us unfortunately that would not work, since they had just rolled out this new program. It made sense, since that game was 7 months earlier, but it was also a shame because it’s not like we’ll ever go back to re-play a room we’ve already done. So the cards were sadly useless for us. I think it would have been nice for the staff to say something like, “If you come back and play The Bunker, let us know and we’ll see what we can do.” That way they’re not promising anything, but if we really did return and had paid to play all 4 rooms, it would be a nice token of appreciation. Oh well. We did still receive our hand-drawn cards and stickers. 🙂

2018-03-10 17.52.07_preview

In conclusion…

Play This Room If…
-You want to play a private room
-You want to play a room with a scary theme that’s not actually scary

Skip This Room If…
-You’re grossed out by fake blood
-You don’t like anything even remotely scary
-You’re looking for a room with a real zombie inside while you play

Overall rating:  3 out of 5

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